Prototyping a wearable keyboard
With only five buttons and one slider
All possible interaction patterns. With buttons we considered interactions like single tap, double tap, long press, simultaneous taps and with continuous control (slider/knob) rotate (continuous), press down + rotate, slide (range).
Company
Project at California College of the Arts
Role
Industrial design
Processing.js
Arduino
3D Modeling + Printing
The challenge was to design interactions within strict hardware constraints to enable a fast typing experience seamlessly stitching the user interface with hardware.
We thought of all possible interaction patterns. With buttons we considered interactions like single tap, double tap, long press, simultaneous taps and with continuous control (slider/knob) rotate (continuous), press down + rotate, slide (range).
What does it mean to type a sentence? Designing the typing workflow required breaking down the typing process into individual actions and steps
For mapping interactions, we explored combinations in which hardware affordances could be intuitively mapped to tasks and actions of the typing workflow.
Exploring ergonomic and intuitive form factor was essential to ensure a short learning curve and high recall for users.
prototyping the interface to test for speed, recall and searchability