Prototyping a wearable keyboard

With only five buttons and one slider

All possible interaction patterns. With buttons we considered interactions like single tap, double tap, long press, simultaneous taps and with continuous control (slider/knob) rotate (continuous), press down + rotate, slide (range).

Company
Project at California College of the Arts

Role
Industrial design
Processing.js
Arduino
3D Modeling + Printing

The challenge was to design interactions within strict hardware constraints to enable a fast typing experience seamlessly stitching the user interface with hardware.

We thought of all possible interaction patterns. With buttons we considered interactions like single tap, double tap, long press, simultaneous taps and with continuous control (slider/knob) rotate (continuous), press down + rotate, slide (range).

What does it mean to type a sentence? Designing the typing workflow required breaking down the typing process into individual actions and steps

For mapping interactions, we explored combinations in which hardware affordances could be intuitively mapped to tasks and actions of the typing workflow.

Exploring ergonomic and intuitive form factor was essential to ensure a short learning curve and high recall for users.

prototyping the interface to test for speed, recall and searchability